The Legend of Zelda: Tears of the Kingdom has the wrong final boss

Ganondorf staring into the camera
(Image credit: Nintendo)

At the start of The Legend of Zelda: Tears of the Kingdom, your arm is torn off by an ancient evil and replaced with a gauntlet. It’s not a bad trade, considering your new arm lets you fuse objects together to create jury-rigged vehicles, reverse time, and even swim through solid rock, like a salmon up a waterfall. No, not a bad trade at all.

It’s a good thing, too, because every temple you find across the land of Hyrule, most of its shrines, and many of the tasks handed out by The Legend of Zelda: Tears of the Kingdom’s characters require you to use your newfound superpowers to solve puzzles. In one shrine, for instance, you must fuse wheels and metal plates to make a car stable enough and large enough to drive through a lava flow without the magma touching Link, Hyrule’s hero.

By the end of Tears of the Kingdom, you’re an expert puzzle solver, schooled in the arts of makeshift vehicles, time reversal, and rock swimming. Why, then, don’t you use those skills in the final battle with the Demon King Ganondorf? 

Problem smashing 

Ganondorf running at Link

(Image credit: Nintendo)

As I say in my The Legend of Zelda: Tears of the Kingdom review, the game’s brilliance, like Breath of the Wild before it, is how widely you can approach the problems its world poses. 

More than once, I reached a part of Hyrule only to discover I had sidestepped a more straightforward route, like a burglar cutting a pane of glass out of a frame and lowering themselves into a building only to find the front door was open the whole time. However, rather than feeling like an idiot (and not cut out for a life of crime), I patted myself on the back for strapping a rocket booster to my shield and launching myself up a sheer cliff face obstacle. (I maintain that this is one of the best weapons in The Legend of Zelda: Tears of the Kingdom).

However, the battle with Ganondorf had little of that flexibility, and, in fact, the style of play it demanded made me think I’d been playing the wrong game.

It was using the game’s systems, but it wasn’t using the skillset I had honed over my 70 hours with the game

Ganondorf lurks in caverns below the ruined Hyrule Castle. He is at the end of a long enemy and poison-filled tunnel. Step in the toxins or take hits from the monsters that protect him, and your heart health bar will become corrupted. The first time I reached the Demon King, I had just two usable heart containers.

After too many failed attempts to defeat him, I returned to the surface and reran the gauntlet, so I arrived at the boss battle with more health and better gear. Still, that wasn’t enough. I then sought ingredients for Sundelion-laced foods – they really are some of the best recipes in The Legend of Zelda: Tears of the Kingdom – which let me rid the poison from Link’s body. It was using the game’s systems, but it wasn’t using the skillset I had honed over my 70 hours with the game.

A climactic multi-stage duel with the villain wouldn’t be surprising or even frustrating in any other game. But, in Tears of the Kingdom, it’s not what the game trained you for.

Quitting time

Ganondorf standing over a crouching Link

(Image credit: Nintendo)

Before facing Ganondorf, I spent little time in extended combat. Sure, I’d knocked off hundreds of bokoblins in my travels, but these were brief scuffles, where the club-wielding monsters rarely got close enough to teach me how to time a perfect dodge. 

In the fight with The Demon King, I had no alternative but to learn how to duel. And I did. And after many attempts, I killed Ganondorf, reaching The Legend of Zelda: Tears of the Kingdom’s ending. But, in games where you spend hours developing a skill set, learning how to read the environment for the specific tells that are relevant to that unique world, and hyping yourself up to take on the final boss, it is crushing to hit a wall and realise how ill-prepared you are to climb it.

I’m happy that to beat Ganondorf, I created recipes that countered gloom and raised my attack stats, that I fused my sword with a creature’s bones to increase its damage, and that I swapped into some of the best armor in The Legend of Zelda: Tears of the Kingdom to raise my skills further, but I was hoping for a superpowered solution in the vein of a rocket-powered shield to help me over that final obstacle.

I wanted to send projectiles back at The Demon King with my time reverse ability, to fuse plates of metal into a wall against his assaults, or to swim through some rocks to, er, confuse him.

The Ganondorf boss battle would be a great end to many games, but it’s the wrong one for The Legend of Zelda: Tears of the Kingdom

Julian Benson
Contributor, TechRadar Gaming

Julian's been writing about video games for more than a decade. In that time, he's always been drawn to the strange intersections between gaming and the real world, like when he interviewed a NASA scientist who had become a Space Pope in EVE Online,  or when he traveled to Ukraine to interview game developers involved in the 2014 revolution, or that time he tore his trousers while playing Just Dance with a developer.

Read more
Fighting a large monster in Eternal Strands.
Eternal Strands review: magic monster hunting
Like a Dragon: Pirate Yakuza in Hawaii
I summoned a chimpanzee god in Like a Dragon: Pirate Yakuza in Hawaii, and it was still only the fourth weirdest thing in the game
A Primordia vista in Xenoblade Chronicles X: Definitive Edition
10 years later, Xenoblade Chronicles X Definitive Edition still has one of gaming’s best open worlds, but is it truly definitive?
Two players ride dragons in Split Fiction.
Hoverboards and farting pigs: Split Fiction is shaping up to be an unhinged split-screen co-op adventure for the ages
A screenshot of Donkey Kong and Diddy Kong from Donkey Kong Country Returns HD
Donkey Kong Country Returns HD review: definitive but derivative
Dynasty Warriors Origins
Dynasty Warriors Origins review: a thunderous new beginning
Latest in Nintendo Switch
Super Mario Odyssey played on a Nintendo Switch in portable mode
YouTuber seemingly reveals the first hands-on look at the Nintendo Switch 2 and its new magnetic Joy-Cons
Nintendo Switch Pro
To the surprise of absolutely no one, another new look at the Nintendo Switch 2 has seemingly leaked
Nintendo Switch 2
If the Switch 2 can't perform at the same level as the Z1 Extreme Asus ROG Ally even with Nvidia's DLSS, then Nintendo is in trouble
Nintendo Switch 2
New Nintendo Switch 2 leak may have revealed the first look at the new handheld
Nintendo Switch Pro
Nintendo Switch 2 accessories have reportedly appeared for sale online, but I've seen Bigfoot photos that are more believable
Nintendo Switch 2
Nintendo finally confirms that the Switch 2 will be backwards compatible
Latest in Features
Close up of PS5 DualSense controller leaning on a PS5
5 reasons your PS5 needs a VPN
Warhammer 40,000: Space Marine 2
With discounts of up to 95%, these are the biggest deals I've managed to find in the Steam Spring Sale
The cast of The Parenting
The Parenting is Max's #1 most-watched movie but it has frightening reviews – here are 3 better horror films with over 90% on Rotten Tomatoes
Dr. Peter Zhou, President of Huawei Data Storage Product Line
Why AI commonization is so important for business intelligent transformation and what Huawei’s data storage has to offer
Samsung, Roku, and Hisense TV screens
I review TVs for a living, and here are the 3 best budget TVs you can buy today
Sterling K. Brown as Agent Xavier Collins in Paradise
Hulu's #1 show Paradise has got everyone talking – here are 3 more political thrillers with over 85% on Rotten Tomatoes to watch next