Black Ops 6 preload and file size

A close up of Jane Harrow, her eyes obscured by black 'redacted' bars
(Image credit: Activision)

If you're looking to play Black Ops 6 right when it launches on October 25, you'll want to have the game preloaded. This means knowing the Black Ops 6 release times for your time zone, and how big the file size is so you can make room. From what we played of the beta, Black Ops 6 certainly has a chance of ending up on our best FPS games list by the end of the year, so we'll certainly be preloading it as soon as possible.

Black Ops 6 releases later this week, having already wowed players who jumped in to try out beta with its new movement mechanics and fast-paced combat. You'll be able to play on Game Pass this time as well, meaning that if you're a subscriber, you can jump in at no extra cost.

Here's everything you need to know about the Black Ops 6 preload, including when it goes live, as well as the file size on PC and consoles. We now have an exact time for when the preload goes live, so you can start clearing space for what is, predictably, quite a sizeable download.

Black Ops 6 preload release date

An infographic detailing the preload details for Call of Duty Black Ops 6. The key info is that the game can be preloaded on all platforms on October 21st at 9AM Pacific time

(Image credit: Activision)

The Black Ops 6 preload goes live on October 21 at 9AM PT / 12PM ET / 5PM BST on all platforms. You'll be able to download the whole package at this point, including Multiplayer, Campaign, and Zombies ahead of the game's launch on October 25. For specific launch times, check out the infographic embedded above.

Black Ops 6 file size

An infographic showing the PC specs for Black Ops 6

(Image credit: Activision)

Black Ops 6's file size has now been revealed - but only for PC. According to the released PC Specs, which you can see embedded above, you'll need to save 102GB for the download. This will likely include Campaign, Multiplayer, and Zombies. You'll need to reserve extra space for Warzone. Once we hear about the file sizes on console, we'll update this section.

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Jake Green

Jake is a freelance writer who currently works regularly with TRG. Hailing from the overcast shores of Brighton in the United Kingdom, Jake can be found covering everything from features to guides content around the latest game releases. As seen on NME.com, Eurogamer.net, and VG247.com, Jake specializes in breaking games down into approachable pieces for guides, and providing SEO advice to websites looking to expand their audiences.