Microsoft and Sony enter "binding agreement" to keep Call of Duty on PlayStation

Call of Duty: Warzone Mobile
(Image credit: Activision Blizzard)

Microsoft has announced that it has reached a "binding agreement" with Sony, pledging to keep Call of Duty on PlayStation following the acquisition of Activision Blizzard

With Microsoft having won its anti-trust case with the US Federal Trade Commission, its planned acquisition of Call of Duty developers Activision Blizzard has taken a big step closer to becoming a reality. In order to alleviate the concerns of monopoly-building that got Microsoft in legal hot water to begin with, the head of Xbox, Phil Spencer, announced yesterday via Tweet that it has entered into an "agreement to keep Call of Duty on PlayStation." 

This agreement will no doubt come as a relief to fans concerned that Microsoft's acquisition plans might result in Call of Duty becoming an Xbox exclusive, following in the footsteps of future Bethesda releases. Since Microsoft's acquisition of Bethesda caused the studio to break its tradition of offering titles cross-platform for upcoming sci-fi RPG Starfield, it's safe to say that there's been some concern as to whether or not the same fate would befall Activision Blizzard's own titles, should the merger go ahead.

That said, Microsoft is not out of the woods yet. In the US, the FTC has appealed its court loss, while the UK's decision to block the deal still stands, despite Microsoft's own appeals. Even the acquisition's approval by the EU was subject to significant caveats over cloud gaming.

This is also not Microsoft's first Call of Duty-related deal to mollify monopolization concerns. Microsoft entered a historic agreement with Nintendo, promising to bring Call of Duty to Nintendo consoles. When giving testimony during the FTC case, Activision Blizzard CEO Bobby Kotick, a somewhat controversial figure, stated, "We will likely make a Call of Duty game for a new Nintendo console", suggesting that Activision intends to adhere to the terms of the agreement. 

Though these agreements do much to alleviate concerns about Microsoft establishing a Call of Duty monopoly, there are still unanswered questions about Cloud Gaming. According to the UK's Competition and Markets Authority, Xbox Game Pass accounts for potentially 70% of the cloud gaming market share. It runs a risk of damaging competition should this share increase, "leading to reduced innovation and less choice for UK gamers over the years to come".

While this new announcement bodes well for Call of Duty fans, eyes are still on Microsoft to see how it will respond to concerns in the cloud gaming space. 

Microsoft has revealed a brand new voice reporting system to help improve community safety. We spoke with corporate vice president Dave McCarthy to see what makes the new system tick.

Cat Bussell
Freelance contributor

An editor and freelance journalist, Cat Bussell has been writing about video games for more than four years and, frankly, she’s developed a taste for it. As seen on TechRadar, Technopedia, The Gamer, Wargamer, and SUPERJUMP, Cat’s reviews, features, and guides are lovingly curated for your reading pleasure.

A Cambridge graduate, recovering bartender, and Cloud Strife enjoyer, Cat’s foremost mission is to bring you the best coverage she can, whether that’s through helpful guides, even-handed reviews, or thought-provoking features. She’s interviewed indie darlings, triple-A greats, and legendary voice actors, all to help you get closer to the action. When she’s not writing, Cat can be found sticking her neck into a fresh RPG or running yet another Dungeons & Dragons game. 

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