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WarioWare: Move It! review - innovative and ambitious
By Catherine Lewis published
Review WarioWare: Move It! combines fast-paced microgame fun with the Switch Joy-Con controllers’ vast array of features, but it’s not mindful of making the action accessible to everyone.
Super Mario Bros. Wonder’s final level is one the hardest parts of a game I’ve ever played
By Catherine Lewis published
Super Mario Bros. Wonder’s final level took me hours to complete, but I adored the challenge.
Super Smash Bros. creator Masahiro Sakurai thinks it would be “difficult” to push the series “any further than we have”
By Catherine Lewis published
Masahiro Sakurai has admitted that he's not sure what's next for the Super Smash Bros. series.
Super Mario Bros. Wonder is the fastest-selling Mario game of all time in Europe
By Demi Williams published
Super Mario Bros. Wonder is officially Europe's fastest-selling Mario game of all time.
Drink & Drive Simulator pulled from Switch eShop after releasing with a PEGI 3 age rating
By Catherine Lewis published
A racing game titled Need for Spirit Drink & Drive Simulator has been removed from the Nintendo Switch eShop after being given a PEGI 3 age rating.
Suika Watermelon Game gets English language support and new background music in update
By Catherine Lewis published
Suika Game has been updated with English, Chinese and Korean language support, as well as a Halloween theme with new background music.
Super Mario Bros. Wonder scrapped a “tsundere commentary” feature that was popular during playtesting
By Catherine Lewis published
Super Mario Bros. Wonder included a "live commentary" feature during development that had a tsundere option, but it was scrapped.
Super Mario Bros. Wonder review - sheer joy in video game form
By Catherine Lewis published
Review Super Mario Bros. Wonder iterates on the 2D platforming action that fans have loved for years, with innovative ideas and gorgeous visuals.
Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including the addition of an enormous live-action Mario that didn’t make the cut
By Catherine Lewis published
During development, the Super Mario Bros. Wonder devs had an idea-sharing session and came up with over 2,000 concepts.
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