Publisher set to release one of the most profitable games of all time lays off 5% of its workforce

Lucia and the other protagonist sit on a muscle car
(Image credit: Rockstar Games)

Take-Two Interactive, publisher of the Grand Theft Auto franchise, has just reduced its workforce by laying off around 5% of its staff.

The publisher, which is gearing up to release GTA 6 in 2025, cut roughly 5% of its entire staff as outlined by an 8-K SEC filing. It details a "cost reduction program" (referred to as the "Plan") that is set to be completed by the end of 2024, and "will reduce the Company's workforce by approximately 5%."

As per Statista, Take-Two Interactive employed 11,580 employees as of March 31, 2023, and the company has likely hired even more in the interim between then and now. Taking that into consideration, it's likely that Take-Two has laid off around 600 staff members.

In the filing, Take-Two also confirms it will be "eliminating several projects in development and streamlining its organizational structure, which will eliminate headcount and reduce future hiring needs." 

It doesn't go on to say which projects have been canceled specifically, though it is worth mentioning that the next Bioshock game was reportedly being developed by Cloud Chamber, owned by 2K, who is in turn owned by Take-Two Interactive. Granted, we haven't seen anything of Bioshock 4 since its initial announcement close to half a decade ago, but that radio silence may now be permanent.

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Rhys Wood
Hardware Editor

Rhys is TRG's Hardware Editor, and has been part of the TechRadar team for over four years. Particularly passionate about high-quality third-party controllers and headsets, Rhys strives to provide easy-to-read, informative coverage on gaming hardware of all kinds. As for the games themselves, Rhys is especially keen on fighting and racing games, as well as soulslikes and RPGs.