Guild Wars 2's latest expansion has a "more adult voice" thanks to Elden Ring and Dungeons and Dragons

Guild Wars 2 Secrets of the Obscure
(Image credit: NCSoft)

What does it mean to have a fresh start? This is the question at the heart of Guild Wars 2’s upcoming expansion Secrets of the Obscure, due for imminent release on August 22. 

The 10-year-long saga that precedes Secrets of the Obscure is a tough act to follow, but Narrative Director Bobby Stein and Narrative Lead Indigo Boock are committed to stepping up to the challenge.

Speaking with the two writers, it’s clear that the narrative team intends to use the end of Guild Wars 2’s Dragon Cycle as a chance for a “direct pivot” into new storytelling territory. In the tradition of the best RPGs, Guild Wars 2 has always placed a premium on storytelling, but Secrets of the Obscure aims to take things further by drawing inspiration from fresh sources. 

“This is what happens when you put a bunch of Dungeons and Dragons nerds in a room,” said Boock. “We’re gonna do demons and wizards, and it's gonna be very over the top, but still feel appropriate to the game’s thesis statement of moving on and finding our footing in a post-dragon world.” 

Secrets of the Obscure is built around a central “thesis statement”, the expansion’s plotlines are calibrated to convey a sense of “moving forward”. Having rejected both the gods and the apocalyptically dangerous Elder Dragons from the previous arc, the world of Guild Wars 2 is “very much in a position where it needs to find its own next steps.” 

“This is kind of a metaphor for us as a studio”, elaborates Boock, “because we also get to figure out what our [own] footing is and who we are in a post-dragons world.” 

The lands between 

Guild Wars 2 Secrets of the Obscure

(Image credit: NCSoft)

Neither Boock nor Stein were coy about looking for new sources of inspiration when writing Secrets of the Obscure

For Stein, an “additional layer” of storytelling was necessary to do justice to the “very rich” lore. “For the people who really care about that stuff, we like to seed it into the world, whether it's journals or side conversations.”

Boock elaborated on this point, emphasizing how FromSoftware’s soulsborne titles helped inspire this approach. “There’s a lot more exploration that we can lean into, and that Dark Souls boss kind of storytelling, about how much we can tell through visuals… was really important to us”. Stein echoed this sentiment, emphasizing how the team also looked to Dark Souls and Elden Ring when attempting to weave the “rich tapestry of the world.” 

Elden Ring’s environmental storytelling is notoriously detailed, leaving nuggets of exposition in the world for players to pick up on at their own pace. It’s a technique Stein admires: “Not everyone is going to play the game the same way… our job as narrative designers is to [not only] put in enough so that people feel invested, but also making sure that there’s a bit of flexibility in how people experience the story.”

“The beauty of that style is that it forces you to be economical”, continued Stein, “we definitely have our moments where things are alien and strange, and you have to go and seek the answers that you’re looking for. At the end of the day, it’s still going to be a very Guild Wars type of story… more like a play or a TV show, but we’re [still] trying to pull the tone to be a bit more serious and a bit darker.” 

Boock was keen to add that Secrets of the Obscure is also “inspired heavily by script writing and teleplays'', drawing a distinction between “character-driven drama” and “history-driven drama.” Both writers have “really tried to hit” a “balance” between these two poles, using the visual storytelling techniques of Elden Ring and the more character-driven beats of the likes of fantasy staples like Dungeons & Dragons to “make sure that players feel invested”. 

Wizards and warlords 

Guild Wars 2 Secrets of the Obscure

(Image credit: NCSoft)

All of this helps reinforce Boock’s goal of bringing a “much more mature voice” to Secrets of the Obscure. “It feels like a really good evolution for the game… we still have our light moments of levity… but we also lean very much into a serious tone where we’re talking about ancient beings and ancient races… it’s just a really interesting kind of progression of the story.”

When it comes to the campaign story itself, “We wanted to rip off the tonal band-aid to signify that we’re going to be having a change of pace,” said Boock. However, both writers are committed to having this tonal shift for Guild Wars 2 be more than just superficial. The new expansion is all about exploring “deeper mysteries that we’ve never interacted with before”. 

To this end, and in the interest of making the new story arc more newbie-friendly, Boock explained that “we introduce a mostly new cast to propel [the mysteries] forward and to keep [the story] very interesting, while also referencing everywhere that we’ve been historically.”

Guild Wars 2 Secrets of the Obscure

(Image credit: NCSoft)

The new story arc itself centers around the disappearance of a mysterious wizard’s tower, which has long been floating in the sky above one of Guild Wars 2’s zones. Players have long wondered what the significance of this tower might be. So intriguing is this tower that it “managed to squeeze its way into every single pitch that we had for the expansion”, said Boock.

“The wizard’s tower specifically is something that has excited the [writing] team for a long time… and one of the ways that we could demonstrate the next steps for Guild Wars 2 was really going back to one of the things that makes everybody really excited.”

This choice of narrative focal point gave Boock and the team a chance to “be a little bit more explosive and to really make a statement following the [end of the Dragon Cycle]; doing something big to promise our players that we’re not slowing down.”

It’s in this spirit that Boock set out to channel a “new tone of darker fantasy and higher fantasy - of something that’s very lore centric and character-centric as well, because that’s usually how some of the best on-the-face stories are told.”

From a narrative perspective, Secrets of the Obscure is a highly ambitious project, attempting to modernize a title that’s impressively long in the tooth. Though Boock and Stein have had their work cut out for them, it looks like the beloved MMO’s next big story arc could well be the best yet.

If you're looking for alternative games to sink into before the newest Guild Wars 2 expansion releases, it's worth checking out our list of best PC games, or if you're more console oriented, it might be worth checking out the best Xbox Series X games, or the best PS5 games to pass the time. 

Cat Bussell
Freelance contributor

An editor and freelance journalist, Cat Bussell has been writing about video games for more than four years and, frankly, she’s developed a taste for it. As seen on TechRadar, Technopedia, The Gamer, Wargamer, and SUPERJUMP, Cat’s reviews, features, and guides are lovingly curated for your reading pleasure.

A Cambridge graduate, recovering bartender, and Cloud Strife enjoyer, Cat’s foremost mission is to bring you the best coverage she can, whether that’s through helpful guides, even-handed reviews, or thought-provoking features. She’s interviewed indie darlings, triple-A greats, and legendary voice actors, all to help you get closer to the action. When she’s not writing, Cat can be found sticking her neck into a fresh RPG or running yet another Dungeons & Dragons game. 

Read more
Various World of Warcraft goblin characters and car on city scape backdrop
'We clearly need to have a car', Blizzard developers open up on the philosophy behind World of Warcraft's massive new Undermine(d) update
The Blades of Fire key art.
MercurySteam CEO discusses upcoming new IP Blades of Fire: 'We love third person action adventure games and we wanted to revisit the genre'
A screenshot of the party members from Clair Obscur: Expedition 33
Clair Obscur: Expedition 33 blends Western gaming sensibilities with JRPG panache in 2025’s weirdest role-playing game
Two players ride dragons in Split Fiction.
Hoverboards and farting pigs: Split Fiction is shaping up to be an unhinged split-screen co-op adventure for the ages
Fighting a large monster in Eternal Strands.
Eternal Strands review: magic monster hunting
The landscape in Atomfall.
Atomfall art director breaks down the survival game's condensed Lake District setting: 'It wasn't so much about how far you travel, but how many things you see along the way'
Latest in Gaming
Cristiano Ronaldo promotional image for Fatal Fury: City of the Wolves
Yes, Cristiano Ronaldo is a playable character in Fatal Fury: City of the Wolves, and it makes more sense than you think
inZOI.
inZOI early access won't feature Denuvo DRM after all, 'we are committed to making inZOI a highly moddable game'
Nintendo Music teaser art
Nintendo Music expands its library with songs from Kirby and the Forgotten Land and Tetris
EA Sports F1 25 promotional image featuring drivers Oscar Piastri, Carlos Sainz and Oliver Bearman.
F1 25 has been officially announced, with this year's entry marking a return for Braking Point and a 'significant overhaul' for My Team mode
Nintendo Direct live blog.
Nintendo Direct live build-up: no Switch 2, but these are our predictions for what we could see
A price cut on the PDP Victrix Pro BFG for Xbox.
The brilliant PDP Victrix Pro BFG is my choice when it comes to Xbox controllers, and is currently massively discounted at Amazon
Latest in Features
Google Gemini 2.5 and ChatGPT o3-mini
I pitted Gemini 2.5 Pro against ChatGPT o3-mini to find out which AI reasoning model is best
A trough sensor at Overbury farm
“It's wildlife working for you” - how Agri-Tech can help revolutionize British farming as we know it
Dacia Bigster 2025
I’ve driven the new Dacia Bigster – and it's the cult EV brand's best-value hybrid so far
The cast of The Residence peek from a doorway
Netflix's #2 most-watched show is the new madcap whodunnit The Residence –here are 3 more mysteries to stream next
Google AI Mode
I tried Google's new AI mode powered by Gemini, and it might be the end of Search as we know it
Saily eSIM by Nord Security
"Much more than just an eSIM service" - I spoke to the CEO of Saily about the future of travel and its impact on secure eSIM technology