'I honestly wasn't sure that we could put it all together in time,' says Final Fantasy 7 Rebirth director

Aerith at a lantern ceremony
(Image credit: Square Enix)

Story-driven role-playing game (RPG) Final Fantasy 7 Rebirth has been enjoying plenty of positive critical reception thanks to its impressive depth and scale. However, it looks like the development process behind the hit title was a particularly daunting process, at least according to a new interview with key developers. 

Speaking on the Square Enix website, battle director Teruki Endo spoke candidly about the intimidating prospect of developing for Rebirth. "I honestly wasn't sure that we could put it all together in time," began Endo. 

"From the huge amount of character abilities to the summons and the systems that allow you to fight alongside them, to the rich variety of enemy types that keep the game feeling fresh [...] to the boss battles that we crafted to have their own distinctive feel [...] each and every one of these elements [featured] its own rich variety of gameplay and visual elements."

Echoing these sentiments, environment director Takako Miyake also weighed in. "The development of this title was really tough, but even during development, the staff were unanimous that the experience is worth the effort we put in."

Miyake continued: "We worked hard to make sure that every field environment would offer something fresh and surprising to both players of the original Final Fantasy 7 and [Final Fantasy 7] Remake and to new players alike, and that they would give players that same sense of adventure that the gameplay and character encounters do."

Animation director Yoshiyuki Soma was keen to stress the hard work that went into Rebirth, too. "Every member [of the team] has put their heart and soul into the animations so that the unique charms of each character are fully expressed."

However, like his colleagues, Soma also found the busy development process to be full of hard work and tribulation: "From the development side, time flew by so quickly that I barely have any memory outside of working on the game, especially for the year and a half during the second half of development."

In our review, we gave Final Fantasy 7 Rebirth four and a half stars, praising its slick combat and exceptional storytelling.

Looking for more titles like Rebirth? Check out our lists of the best RPGs and the best story games.

Cat Bussell
Freelance contributor

An editor and freelance journalist, Cat Bussell has been writing about video games for more than four years and, frankly, she’s developed a taste for it. As seen on TechRadar, Technopedia, The Gamer, Wargamer, and SUPERJUMP, Cat’s reviews, features, and guides are lovingly curated for your reading pleasure.

A Cambridge graduate, recovering bartender, and Cloud Strife enjoyer, Cat’s foremost mission is to bring you the best coverage she can, whether that’s through helpful guides, even-handed reviews, or thought-provoking features. She’s interviewed indie darlings, triple-A greats, and legendary voice actors, all to help you get closer to the action. When she’s not writing, Cat can be found sticking her neck into a fresh RPG or running yet another Dungeons & Dragons game. 

Read more
A screenshot of the party members from Clair Obscur: Expedition 33
Clair Obscur: Expedition 33 blends Western gaming sensibilities with JRPG panache in 2025’s weirdest role-playing game
A Primordia vista in Xenoblade Chronicles X: Definitive Edition
10 years later, Xenoblade Chronicles X Definitive Edition still has one of gaming’s best open worlds, but is it truly definitive?
Mass Effect
A former BioWare dev seems optimistic about the next Mass Effect, stating it might be the first time the dev 'is able to singularly focus on a single project'
Cloud, Tifa and Aerith stare at the Planetarium
The best JRPGs to play in 2025
A close up of Darth Revan behind a red lightsaber
Star Wars KOTOR remake - everything we know so far
Star Wars Knights of the Old Republic
Knights of the Old Republic remake developer Saber Interactive states all its projects are 'still in development'
Latest in Gaming
Marvel Rivals
Marvel Rivals' next update will add two new hero skins for Iron Man and Spider-Man mains this week
PS5 deal
You can get a huge chunk of money off a PS5 console at PlayStation Direct thanks to this new trade-in offer
Lego Pokemon
Pokemon and Lego announce the most electrifying collaboration of all time and I’m going to be first in line
Starfield
Starfield could be getting a PS5 release after fans spot a PlayStation logo on work-in-progress Creation
Assassin's Creed Shadows
I’ve played Assassin’s Creed Shadows for more than 40 hours and can’t stop collecting tea sets, painting birds, and assassinating evil schemers
Four operators survey Verdansk. One holds a sniper rifle, one binoculars, another holds is landing with their parachute, while the last wears a skull mask
Verdansk returns to Warzone in a matter of weeks and I’m dreaming of the return of two iconic weapons - here’s what you need to know about its release date and what to expect
Latest in News
Perplexity Squid Game Ad
New ad declares Squid Game's real winner is Perplexity AI
Pedro Pascal in Apple's Someday ad promoting the AirPods 4 with Active Noise Cancellation.
Pedro Pascal cures his heartbreak thanks to AirPods 4 (and the power of dance) in this new ad
Frank Grimes confronts Homer Simpson in The Simpsons' Homer's Enemy episode
Disney+ adds a new continuous Simpsons stream, so you no longer have to spend ages choosing an episode
Helly and Mark standing on an artificial hill surrounded by goats in Severance season 2 episode 3
New Apple teaser for Severance season 2 finale suggests we might finally find out what Lumon is doing with those goats, and I don't think it's anything good
Nvidia GR00T N1 humanoid robot
Nvidia is dreaming of trillion-dollar datacentres with millions of GPUs and I can't wait to live in the Omniverse
Foldable iPhone
Apple’s first foldable iPhone could beat the Samsung Galaxy Z Fold 7 in one key way