TechRadar Verdict
Lost Records: Bloom & Rage digs deep into the realities of coming of age in the 90s. Whether through snappy, gorgeously rendered cutscenes, fuzzy homemade VHS tapes, or confused conversations at the local watering hole, it’s a thoughtful story that delivers sincerity in a way that feels quintessentially human. Propped up by a cavalcade of multi-faceted characters, Lost Records: Bloom & Rage Part 1 is a no-holds-barred opening act that will leave you desperate for Part 2.
Pros
- +
In-depth worldbuilding and visual design cleverly immerse you in two distinct time periods
- +
Thoughtful and emotive writing sets up a compelling coming-of-age story
- +
A curated platter of licensed tracks and delicate scoring frame the game’s many powerful scenes
Cons
- -
Occasional technical hiccups
Why you can trust TechRadar
Early on in narrative adventure game Lost Records: Bloom & Rage Tape 1, you find yourself in the maximalist milieu of its protagonist’s cluttered bedroom, circa 1995. After fiddling with the pin art board and pilfering through a collection of shiny VHS tapes, my eye was drawn to the off-brand Tamagotchi on Swann’s desk.
Platform reviewed: PC
Available on: PS5, Xbox Series X|S, PC via Steam
Release date: February 18, 2024
As I admired the familiar chunky design, marked delicately by little scratches, the screen came to life, and new options appeared on screen: Play, Feed, Eat. Like an archaeologist, I marveled at the unnecessary meticulousness of this moment — there was no need for Lost Records to include a fully-playable pocket pet, yet here I was, cleaning up its poop like any good teenager would.
This level of detail is redolent of developer Don't Nod's first two Life is Strange games, which solidified the studio’s reputation as new wave masterminds of segmented narrative. There have been many Don't Nod and even some Life is Strange games in the time since, but the key creatives behind that initial diptych have yet to deliver a successor, until now.
Lost Records: Bloom & Rage is a new IP that explores the uncanny, messy nature of humanity from a stylized and period-specific perspective. So far, it’s an adventure dripping in tactile nostalgia and pithy mystery that evolves the ethos of the games that came before it. Evoking Life is Strange’s episodic approach, Lost Records: Bloom and Rage is split into two parts, with the second tape coming in April 2025.
In Lost Records: Bloom & Rage Tape 1, four friends who vowed never to speak after an undisclosed incident are summoned back to their hometown when an ominous package arrives in the mail. You play as Swann, an anxious forty-something who must face the events of the troupe’s ‘lost summer’, rekindling their dormant relationships to understand why the parcel arrived after all this time and what could be inside.
To do this, you’ll rummage through gorgeously curated midwestern dioramas, jumping between 1995 and 2022 to pick apart set pieces and choose lines of dialogue, with the story molding around your version of events. The decisions you make in the past and present weave together as the story unfolds, ensuring each choice feels loaded regardless of what you’re doing. In Velvet Cove, appearances are deceiving, and the liberating break the friends have since put behind them obscures an otherworldly backbone waiting to be unearthed.
Swann’s teenage self is also equipped with a trusty camcorder that you’ll use to film the events of the summer as they unfold, a unique mechanic that helps to distinguish Lost Records from its peers. As you explore, you can pull out your trusty device on a whim to capture precious moments and create idiosyncratic memoirs. You’ll often be prompted to film certain scenes, too, with that footage showing up during cutscenes, cleverly immersing you in the 90s fantasy.
Be kind, rewind
The basis of Lost Records: Bloom & Rage Tape 1 is rewarding exploration. If you search hard enough in your reckless friend's garage, you might find the crude placement of perfume samples meant to hide the scent of weed. Or, if you wander deeper through an abandoned park, you might stumble upon some choice graffiti that illuminates the small-town mentality and class dissonance present in Velvet Cove. Not every nook and cranny hid something shocking, and oftentimes, the small clues served to illuminate the complexity of the townsfolk, blurring the lines between what I thought it meant to be a ‘good’ or ‘bad’ character.
Looking for such hints is helped by the overarching mystery of Swann’s amnesia, which weaves the spirit of investigation into the main plot. As such, combing through each room or open space feels natural and less game-like, with my attention drawn to Swann’s actions instead. Whether I’d scoured a room or not, I never felt as though I was missing something, with Don't Nod consistently giving me enough information to push forward.
This sense of immersion is helped by the stellar voice acting delivered by the Lost Records cast. There’s distinct naivete and softness as the younger versions of their characters chat, which rubs against the awkwardness as they reconnect as their older selves. Lines are delivered with patience and intent, and I relished watching their tones shift as the summer played out, as they became a closer, more flirty group. This shift is also accompanied by an atmospheric soundtrack that blends its original score with a smattering of licensed cult tracks (including Cocteau Twins) to great effect.
Despite how magical and freeing Lost Records can feel, Don't Nod doesn’t shy away from the harsher elements of humanity either, and handles them with care. As a teen girl, Swann doesn’t fit the ‘skinny’ mold, an issue that comes up cruelly for them throughout Lost Records. While visceral performances summoned plenty of emotion from me, I found the quieter teenage disaffection of Swann and their group to be equally as moving. This is particularly true for the case of Swann’s friend Nora, whose brash aesthetic and attitude act as a mask for insecurities about their troubled home life.
Of the leading group, the firecracker Kat is perhaps the most intriguing, with much of the story centering around their homelife, their polar opposite sister Dylan, and her disaffected but strangely magnetic boyfriend Corey, who appears to bully and accost the girls. Kat’s struggles seem simple, as punk beliefs wrestle with traditional family values. It would be easy to settle on Kat’s situation as one-dimensional family trouble, but Lost Records subverts these expectations considerably and did well to reframe my experiences with its cast of murky heroes and villains.
What’s in the box?
Perhaps my favorite aspect of Lost Records, though, is the variety of choices you can make and how they ratchet up your emotions. Unlike the team’s previous work on Life is Strange, here, the story-shifting decisions don’t appear with an intimidating on-screen chyron.
It’s fair to assume that the repercussions of my actions won’t be fully revealed until Tape 2. However, there were still plenty of instances where I saw my actions immediately play out. For example, in the opening moments, Swann talks to their mum on the phone and reminisces about their old cat: from here on out in the past, from feeding them to cuddles, that is your pet’s name. No matter how big or small the selection felt, a fine-tuned balance of player influence alongside the main linear story made me feel necessary to the plot despite it being moored in a confident overarching narrative.
You won't find any collectibles throughout Lost Records: Bloom & Rage Tape 1. Instead, Swann can pull out their trusty handycam at any point to film seemingly random pieces of set dressing to create nostalgic video memories, complete with a snowy 90s filter. Public graffiti, bird species, and dilapidated playground equipment are dotted around Velvet Cove, waiting to be transformed from small town bric-a-brac into a stylized retro memoir. What’s most impressive, though, is that the tidbits of tape you’ve filmed go on to play in cutscenes, giving your playthrough a unique and dreamy feel.
Lost Records isn't always hazy sunsets, though, with some scenes twisting towards horror. In one particular instance, Swann fell through a window into an abandoned house, the exit guarded by a mystical padlock. Wandering through the dark, with only my camcorder light to guide me, I felt pangs of genuine fear while puzzle-solving. Much of Lost Records revolves around dialogue, and these surprising deviations into thrilling puzzles and spooky tricks kept me on my toes as I moved through the story, which is persistently tinged with menacing magical realism.
A stand-out feature was the intricately modeled characters and carefully curated visual identity in both the past and present. Despite jumping twenty-seven years, Velvet Cove feels trapped in the past, with its water tower adorned with gaudy wooden antlers and the plaid-wearing regulars in the local bar. Rusty chain link fences, cracked cement, and abandoned spaces create a strong feeling that the town has been left behind, a sensation which contrasts against the liberated aesthetic of the girl group who are keen to leave it behind.
Across my playtime I encountered a smattering of technical bugs, such as chugging when scenes would load and, in one instance, a crash. These issues were minor in the grand scheme of the game, and I’m hopeful they will be resolved before the launch. Thankfully, a forgiving checkpoint system meant I never lost that much progress when I did run into problems.
Lost Records: Bloom & Rage Tape 1 might only be the first half of the story, yet even as I rolled credits, tears streaming down my cheeks, I felt satisfied and deeply curious about the chaos its cliffhanger ending had wrought. I’m keen to dig in and unlock the missing pieces of Swann and Co.'s past, one aberrated camcorder clip at a time.
Should I play Lost Records: Bloom & Rage Tape 1?
Play it if…
If you love cinema…
Gameplay in Lost Records: Bloom & Rage Tape 1 is interspersed with gorgeously shot cutscenes that feel ripped from a coming-of-age film yet to exist.
You like games grounded in reality…
Similar to Don't Nod's previous work, Lost Records: Bloom & Rage Tape 1 doesn’t shy away from the crueler parts of humanity, exploring complex topics like fatphobia and misogyny.
Don’t play it if…
You want to play something fast-paced…
Lost Records: Bloom & Rage Tape 1 is first and foremost about taking your time and enjoying the environments and vibes curated throughout its slow-moving story. While there are undoubtedly moments of urgency, much of Tape 1 involves gently combing through the Velvet Cove and getting to know its inhabitants.
Accessibility
When you boot up Lost Records: Bloom & Rage Tape 1, you can choose the interface text size (small, medium, and large) and toggle on and off subtitles. From this screen, you can also select the size of the subtitles (small, medium, large.) Due to the heavy themes in Lost Records: Bloom and Rage, you’ll also have the choice to turn on trigger warnings.
These warnings include topics such as drugs, tobacco, and alcohol. On this screen, you can also tweak audio dynamic range, choosing between a narrow (little difference between loud and quiet moments, suitable for low-quality sound systems or noisy playspaces), Medium (moderate difference between loud and quiet moments, ideal for most speakers), and Wide (sizable difference between loud and quiet moments, ideal for high-quality sound systems or quiet playspaces)
From the pause menu, under controls, you can toggle on and off vibrations and how the camcorder behaves in the game. There are also options to reduce motion sickness, such as a toggling off head bob, camcorder motion controls, and shifting the camcorder feel between regular, light, very light, and none. You can additionally invert cameras and movements and remap the entire keyboard from this menu.
Where visual effects are concerned, You can toggle on and off motion blur, camera smoothing, and camera shake. From the interface menu, you can also toggle on and off a speaker cue that provides a visual cue for who is talking as well as toggle the persistent reticle in first and third person.
How I reviewed Lost Records: Bloom & Rage Tape 1
I completed Lost Records: Bloom & Rage Tape 1’s story in around nine and a half hours on my PC. In that time, I searched through each environment and completed most mini montages Swann could film throughout, as well as tested photo mode.
I used an AOC 27-inch QHD VA 144Hz monitor, a Logitech MX Master 3S mouse, and a Logitech G915 TKL keyboard. For sound, I used my external Creative Pebble V2 speakers and Audio Technica ATH-MX50X headphones plugged into a Scarlett 2i2 interface. My GPU is an RTX 3080, and my CPU is an AMD Ryzen 9 3950X.
First reviewed February 2025
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