Baldur's Gate 3 just released on Xbox Series X|S, and you can play it right now
Better late than never
At long last, the wait is over - Larian Studios has officially revealed the release date for the Xbox Series X|S version of Baldur’s Gate 3, and players will be able to dive into the action…immediately.
Well isn’t this a nice surprise? It’s been stated a few times by the developers that Baldur’s Gate 3 would be hitting Xbox’s current-gen consoles by the end of the year, but I’m not sure if anyone was expecting it to happen right here, right now. Prospective players are now able to download a digital version of the enormous role-playing game, so the only thing stopping them from diving in is the increasingly large file size; and the hours they’ll inevitably spend on the character creation screen, of course.
While Baldur’s Gate 3 released on PC in August and PlayStation 5 a month later, the developers faced difficulties during development trying to get the split-screen co-op feature working on Xbox Series S. In August, Larian boss Swen Vincke revealed that the Series S version will no longer feature split-screen at launch, but the official Xbox Twitter account clarified that it will continue to work alongside the developers to “explore the addition” in a post-launch capacity. This could be the first game to flout Microsoft's version parity requirement for games launching on the Xbox Series S and X
For those who’ve been hanging on for a physical version of Baldur’s Gate 3, the physical deluxe edition for PS5, Xbox Series X|S, and PC is set to ship in Q1 2024, complete with a whole load of extra bonuses such as a soundtrack and map. It won’t be a limited-run product, so there’s no need to worry about buying from scalpers at an inflated price.
If you love Baldur’s Gate 3, you can find some more amazing game recommendations on our lists of the best story games, as well as the best RPGs.
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Catherine is a News Writer for TechRadar Gaming. Armed with a journalism degree from The University of Sheffield, she was sucked into the games media industry after spending far too much time on her university newspaper writing about Pokémon and cool indie games, and realising that was a very cool job, actually. She previously spent 19 months working at GAMINGbible as a full-time journalist. She loves all things Nintendo, and will never stop talking about Xenoblade Chronicles.