5 racing games that nailed realistic driving physics – and 3 that didn't
It's a trade-off between realism and playability
In pole position on our list of games that sacrificed realism for sheer seat-of-the-pants playability is Gran Turismo, which, despite positioning itself as an ultra-serious racer, falls into what the hardcore racers call the 'sim-cade' category.
Essentially, in a bid to make the game more exciting you're able to drive much faster than would be possible in real life, and your car will be better at sticking to the road. Worse still, according to the pros, the faster you go the more the physics break down compared to real life – so next time you're tearing up the track in GT, don't get any ideas about trying it out for real.
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