Call of Duty: Ghosts offers native 1080p graphics on PS4, only 720p on Xbox One

Call of Duty: Ghosts offers native 1080p graphics on PS4, only 720p on Xbox One
Does Ghosts reveal an Xbox One shortcoming?

The rumours are true: the forthcoming Call of Duty: Ghosts game will run natively at a higher resolution on the Sony PS4 than it will on the

Xbox One

. Developer Infinity Ward confirmed the news today.

In potentially significant news for those yet to pick a horse for the next-gen console war, the new first-person shooter outputs full 1080p graphics on PS4, but only 720p (upscaled to 1080p) gameplay on Xbox One.

The word comes courtesy of Infinity Ward's Mark Rubin, the game's executive producer, who tweeted: "For Xbox One we're 1080p upscaled from 720p."

"We're native 1080p on PS4," he added without confirming why the discrepancy exists. "We optimised each console to hit 60 FPS and the game looks great on both."

Power struggle

Call of Duty: Ghosts, which goes on sale next week for PS3 and Xbox 360 owners is the second high profile title to confirm a different resolution for the PS4 and Xbox One.

As our sister site CVG reports, EA's Battlefield 4 also places the Xbox One at a disadvantage. The PS4 version features 900p graphics, while the game is only 720p on Microsoft's console.

The revelations have led to speculation that the Xbox One isn't as powerful as the PS4 (despite the similar tech specs) and thus unable to handle the higher native resolution.

Whether that'll be enough to make a noticeable difference in the visual quality of games on the consoles remains to be seen, but it might just be enough to nudge those remaining fence sitters towards the PS4.

It's not all good news for PS4 fans today though. In a blog post, Sony confirmed there'll be no MP3 playback, external hard drives won't be supported and DLNA streaming is a big no-no on its new console.

TOPICS
Chris Smith

A technology journalist, writer and videographer of many magazines and websites including T3, Gadget Magazine and TechRadar.com. He specializes in applications for smartphones, tablets and handheld devices, with bylines also at The Guardian, WIRED, Trusted Reviews and Wareable. Chris is also the podcast host for The Liverpool Way. As well as tech and football, Chris is a pop-punk fan and enjoys the art of wrasslin'.

Latest in Consoles & PC
Image of Naoe in AC Shadows
Assassin's Creed Shadows is hands-down one of the most beautiful PC ports I've ever seen
Image of AC Shadows cover art & Steam Deck
It's not perfect, but Assassin's Creed Shadows' performance is impressive - it runs smoothly on the Steam Deck and Asus ROG Ally
Steam Deck OLED in limited edition white color
With a single update SteamOS could turbocharge handheld PCs – here's how
Samus Aran leaping through space
Metroid Prime 4 tipped to be at the heart of April's Nintendo Switch 2 deep-dive
Nintendo Switch 2
Nintendo Switch 2 expected to have AI upscaling and I can't wait to finally play Tears of the Kingdom with upgraded graphics
Asus ROG Ally using Steam
I think Asus could be the perfect partner for an Xbox handheld – but I have questions
Latest in News
DeepSeek
Deepseek’s new AI is smarter, faster, cheaper, and a real rival to OpenAI's models
Open AI
OpenAI unveiled image generation for 4o – here's everything you need to know about the ChatGPT upgrade
Apple WWDC 2025 announced
Apple just announced WWDC 2025 starts on June 9, and we'll all be watching the opening event
Hornet swings their weapon in mid air
Hollow Knight: Silksong gets new Steam metadata changes, convincing everyone and their mother that the game is finally releasing this year
OpenAI logo
OpenAI just launched a free ChatGPT bible that will help you master the AI chatbot and Sora
An aerial view of an Instavolt Superhub for charging electric vehicles
Forget gas stations – EV charging Superhubs are using solar power to solve the most annoying thing about electric motoring