Does Valve writer's resignation mean the end of the Half-Life 3 dream?

Half-Life game
Will we ever see a Half-Life 3?

Marc Laidlaw, one of the driving forces behind the design of the Half-Life series, has left his position at Valve and seemingly retired from the business of game-making, Redditor TeddyWolf has discovered.

That's a blow for anyone expecting a third chapter in the series - Laidlaw was the man in charge of scripting the first two instalments as well as designing the levels for them. In an emailed response he said he's left Valve to focus on other writing projects.

"I had a good run but lately I have been feeling a need for a break from the collaborative chaos of game production, and a return to more self-directed writing projects," he wrote.

Definitely maybe not

So now he's no longer at Valve, what is his ex-employer going to do about Half-Life 3? Laidlaw says he just doesn't know: "I don't and can't entirely know [what's happening]. Where Valve may choose to take it in the future is not in my hands... it would be inappropriate for me to answer questions or speculate openly on the fate of the franchise."

That leaves the door open for Half-Life 3 to eventually make a dramatic return - the second in the series came out way back in 2004 - but without Laidlaw on the team it could feel significantly different to its predecessors.

Or maybe he finished it just before resigning. We can dream, can't we?

Speculation surrounding a possible third Half-Life game has turned into something of a running joke at this point. "The only reason we'd go back and do like a super classic kind of product is if a whole bunch of people just internally at Valve said they wanted to do it," said Valve co-founder Gabe Newell last year, clearing up absolutely nothing.

Will Valve confound us all and release Half-Life 3 as the flagship launch title for the HTC Vive? Would that even be the right fit without the ability to move completely free of wires? We'll have to wait and see.

[Edit: An earlier version of this article claimed that Half-Life 2 was released in 2007. It was actually 2004, and the story has been updated to reflect this.]

David Nield
Freelance Contributor

Dave is a freelance tech journalist who has been writing about gadgets, apps and the web for more than two decades. Based out of Stockport, England, on TechRadar you'll find him covering news, features and reviews, particularly for phones, tablets and wearables. Working to ensure our breaking news coverage is the best in the business over weekends, David also has bylines at Gizmodo, T3, PopSci and a few other places besides, as well as being many years editing the likes of PC Explorer and The Hardware Handbook.

Latest in Consoles & PC
Image of Naoe in AC Shadows
Assassin's Creed Shadows is hands-down one of the most beautiful PC ports I've ever seen
Image of AC Shadows cover art & Steam Deck
It's not perfect, but Assassin's Creed Shadows' performance is impressive - it runs smoothly on the Steam Deck and Asus ROG Ally
Steam Deck OLED in limited edition white color
With a single update SteamOS could turbocharge handheld PCs – here's how
Samus Aran leaping through space
Metroid Prime 4 tipped to be at the heart of April's Nintendo Switch 2 deep-dive
Nintendo Switch 2
Nintendo Switch 2 expected to have AI upscaling and I can't wait to finally play Tears of the Kingdom with upgraded graphics
Asus ROG Ally using Steam
I think Asus could be the perfect partner for an Xbox handheld – but I have questions
Latest in News
DeepSeek
Deepseek’s new AI is smarter, faster, cheaper, and a real rival to OpenAI's models
Open AI
OpenAI unveiled image generation for 4o – here's everything you need to know about the ChatGPT upgrade
Apple WWDC 2025 announced
Apple just announced WWDC 2025 starts on June 9, and we'll all be watching the opening event
Hornet swings their weapon in mid air
Hollow Knight: Silksong gets new Steam metadata changes, convincing everyone and their mother that the game is finally releasing this year
OpenAI logo
OpenAI just launched a free ChatGPT bible that will help you master the AI chatbot and Sora
An aerial view of an Instavolt Superhub for charging electric vehicles
Forget gas stations – EV charging Superhubs are using solar power to solve the most annoying thing about electric motoring