Microsoft has finally launched local Xbox Live servers in Australia
Let the local games begin
The wait is over - Microsoft has officially announced that starting today, Australia has access to locally hosted Xbox Live services for Xbox One owners. These services will be taking advantage of the recently launched Azure data centres in Sydney and Melbourne.
The upgrade to Xbox Live's services will require no update for players, and will bring low pings and centralised local hosting to a number of first-party titles, including Forza Motorsport 5, Forza Horizon 2, Sunset Overdrive and Halo: The Master Chief Collection.
Microsoft promises that further title support will be announced soon.
Cloudy in Australia
Until now, Microsoft has utilised Azure's cloud computing capabilities to enhance features in certain games, like improved A.I. in Titanfall and the processing of Drivatar information in Forza Motorsport 5 and Forza Horizon 2.
Hopefully, this expansion of reach for Azure's data centres will also bring more force to Microsoft's cloud-processing strategy for Xbox One.
Regardless this new expanded reach means that online matches in the games listed above should now default to an Australian connection, rather than an international Azure connection in Asia.
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Stephen primarily covers phones and entertainment for TechRadar's Australian team, and has written professionally across the categories of tech, film, television and gaming in both print and online for over a decade. He's obsessed with smartphones, televisions, consoles and gaming PCs, and has a deep-seated desire to consume all forms of media at the highest quality possible.
He's also likely to talk a person’s ear off at the mere mention of Android, cats, retro sneaker releases, travelling and physical media, such as vinyl and boutique Blu-ray releases. Right now, he's most excited about QD-OLED technology, The Batman and Hellblade 2: Senua's Saga.