Violence in videogames 'does not sell software'

Rockstar has come under heavy fire from the 'anti-violence-in-games' lobby, but a new report claims most gamers are not motivated by violent content
Rockstar has come under heavy fire from the 'anti-violence-in-games' lobby, but a new report claims most gamers are not motivated by violent content

It's not the violent content in games that motivates gamers to buy interactive entertainment software, claims a new study.

The conclusion is based on results gathered by University of Rochester researchers in association with the Florida-based consultancy Immersyve. They conducted two surveys of 2,670 hardcore gamers and four experiments involving over 300 undergraduates.

Scott Rigby, president of Immersyve, said, "Much of the debate about game violence has pitted the assumed commercial value of violence against social concern about the harm it may cause.

"Our study shows that violence may not be the real value (element), freeing developers to design away from violence while at the same time broadening their market," he concluded.

Don't tell Rockstar!

"We wanted to know if the violent content by itself was motivating, because these games also offer compelling challenges and stories," said the report's author Andrew Przybylski.

The study looked at the motivations behind playing games such as World of Warcraft, Halo 3 and Team Fortress 2.

"For the vast majority of players, even those who regularly play and enjoy violent games, violence was not a plus," said Przybylski. "Violent content was only preferred by a small subgroup of people that generally reported being more aggressive… On average, violent content didn't add to the motivation for play."

The research findings are being published in the journal, Personality and Social Psychology Bulletin.

Adam Hartley
Latest in Gaming
A screenshot from The First Berserker: Khazan
I got absolutely destroyed by The First Berserker: Khazan’s bosses for hours on end and loved every second of it
A Minecraft sheep.
Minecraft developer rejects generative AI, 'it's important that it makes us feel happy to create as humans'
NYT Connections homescreen on a phone, on a purple background
NYT Connections hints and answers for Tuesday, March 25 (game #653)
NYT Connections homescreen on a phone, on a purple background
NYT Connections hints and answers for Monday, March 24 (game #652)
NYT Connections homescreen on a phone, on a purple background
NYT Connections hints and answers for Sunday, March 23 (game #651)
The player holding a Shard Card in Fragpunk.
Competitive shooter Fragpunk wowed me with its game-changing Shard Cards, but I can't stand the aggressive monetization
Latest in News
A phone showing a ChatGPT app error message
ChatGPT is down for many – here's what's going on
AirPods Max with USB-C in every color
Apple's AirPods Max with USB-C will get lossless audio in April, but you'll need to go wired
A woman sitting in a chair looking at a Windows 11 laptop
It looks like Microsoft might have thought better about banishing Copilot AI shortcut from Windows 11
US flags
US government IT contracts set to be centralized in new Trump order
Tesla Roadster 2
Tesla is still taking deposits on its long overdue Roadster, despite promising it would arrive in 2020
Samsung HW-Q990D soundbar with Halloween theme over the top
Samsung promises to repair soundbars bricked by its disastrous software update for free – but it'll probably involve shipping