'Violent gaming affects the brain'
Arouses part of the brain connected to emotions and impulses
Violent computer games arouse more impulsive parts of the brain than non-violent games, an American study has found.
The study followed 44 teenagers aged between 13 and 17 without any history of behavioural problems. It found that playing violent games increases the activity of amygdala, neurons in the human brain connected to emotions and impulses.
Researchers are now asking whether this activity can lead to permanent changes in behaviour.
The children were asked to play 30 minutes of either first-person shooter game Medal of Honour: Frontline, involving military combat, or the non-violent Need for Speed: Underground.
They then completed a series of tasks requiring concentration and processing of emotions, whilst researchers studied their brains using magnetic resonance.
Changes in brain functions
The researchers were able to register changes in brain-functions that reflected changes in blood flow, and could see how the activity in the amygdala changed.
For those who had played the violent Medal of Honour game, an increased activity in the amygdala was found.
Get the best Black Friday deals direct to your inbox, plus news, reviews, and more.
Sign up to be the first to know about unmissable Black Friday deals on top tech, plus get all your favorite TechRadar content.
However, the activity in the prefrontal cortex - connected to our control and concentration powers, as well as moral and ethical decisions - decreased in the sample group that had been playing the non-violent Need for Speed game.
"Our study suggests that playing a certain type of violent video game may have different short-term effects on brain function than playing a non-violent, but exciting, game," said Dr Vincent Mathews, a professor of radiology at Indiana University School of Medicine in Indianapolis and the study's author.
Several behavioural and cognitive studies have shown a link between violent behaviour and exposure to violence in media, including violent films and games.
With the help of modern, refined technology it is now possible to verify, and investigate, the links with more certainty. Mathews said he hoped to carry out additional studies on the long-term effects on brain function of exposure to violent video games. Anna Lagerkvist
Tech.co.uk was the former name of TechRadar.com. Its staff were at the forefront of the digital publishing revolution, and spearheaded the move to bring consumer technology journalism to its natural home – online. Many of the current TechRadar staff started life a Tech.co.uk staff writer, covering everything from the emerging smartphone market to the evolving market of personal computers. Think of it as the building blocks of the TechRadar you love today.