God of War PC is so good it could make God of War: Ragnarok on PS5 even better

screenshot from God of War
(Image credit: Sony)

God of War lands on the PC today, and the port packs some nifty steps forward on the accessibility front – work which will be carried through to improve the incoming sequel, God of War: Ragnarok, on PlayStation.

As spotted by our sister site PC Gamer – who, by the way, loved the PC version of the game – the God of War port doesn’t just deliver seriously smooth frame rates (with DLSS being a big help) and other goodies, but meaningful improvements for accessibility in the nuts and bolts of the game.

Mila Pavlin, UX and accessibility lead at Santa Monica Studio, explained to PC Gamer: “This has really laid some groundwork in the backend. A lot of accessibility features require that you change your pipeline of how you’re creating content. [The PC port] allowed us to go back in and relook at how we were actually constructing some of the underlying code.”

The main change here for the port was in how sprinting works. Those who have tackled God of War on the PlayStation will doubtless recall that to sprint, you need to click in the left thumbstick, which can feel rather awkward. Pavlin observed: “A lot of players find that button specifically to be a little difficult to utilize.”

So, for the PC version, the devs came up with a solution in the form of an auto-sprint feature. This simply kicks in after you hold down a direction key for a certain length of time, with that time period definable by the user – a neat solution.


Analysis: Building a better foundation for future games

As ever, any improvements to accessibility are well worth considering, and this is a clever move to reduce any potential strain on the thumb in a prolonged God of War session (even on PC, where some folks prefer the controller to switching to the mouse and keyboard). It’s one thing to click in the left stick to fire off a one-time ability, for example, but another to have to push the stick forward while clicking in – that’s an entirely more awkward feeling experience.

Moreover, it’s great to hear that this exploration of accessibility on the PC version has laid groundwork for God of War: Ragnarok on PS5 getting bolstered in this respect. Pavlin noted: “Working on things like keyboard remapping allows us to actually look at how that pipeline functions overall, and carry that forward through all of our SMS [Santa Monica Studio] products. So that will help us to build a better foundation to work off of in future products.”

Matt DeWald, senior technical producer, said “PC is just a small sliver of what we want to do for accessibility” and that “accessibility is really important to us” before adding: “We want to try to make sure we can support as much as we can. So there are some big plans.”

Note that we’ve also heard on the grapevine that God of War: Ragnarok could get a PC port eventually, as well, which would make sense given that the first game has been converted across (although admittedly, it took three years, so don’t go thinking Ragnarok could be ported any time soon – if it’s coming at all).

Make sure you check out what we thought about playing God of War PC at 8K.

Darren is a freelancer writing news and features for TechRadar (and occasionally T3) across a broad range of computing topics including CPUs, GPUs, various other hardware, VPNs, antivirus and more. He has written about tech for the best part of three decades, and writes books in his spare time (his debut novel - 'I Know What You Did Last Supper' - was published by Hachette UK in 2013).

Read more
Horizon Zero Dawn Remastered
Why are we getting so many PlayStation PC ports? Former president says it's 'like printing money'
A character in Rise of the Ronin looking out over a landscape from the game
PS5 exclusive Rise of the Ronin is coming to PC
A young teenager is playing a PC game and celebrating a victory.
What's next for PC gaming in 2025?
PlayStation Showcase
2025 could be the start of a new era for PlayStation
Sony PS5 Pro against a gradient background
Just got a PS5 Pro for Christmas? Here are the best five enhanced games to get now
Dynasty Warriors Origins
Dynasty Warriors Origins review: a thunderous new beginning
Latest in PC Gaming
Playing games on the Razer Handheld Dock Chroma without an external display.
The Razer Handheld Dock Chroma offers Steam Deck owners a premium design and, of course, plenty of RGB
Image of GTA 6 protagonists and PS5
GTA 6's console-only launch reminds me of how much I despise console exclusivity - is it worth waiting years for PC ports?
Image of Grand Theft Auto 6 promotional art and Corsair's PC cases
GTA 6 could reach PCs in early 2026 according to Corsair – but I'm already sick of waiting
An angry PC Gamer sat at their desk looking unhappy
Can’t buy an Nvidia RTX 5080 or 5090 GPU due to stock shortages? If you were hoping GeForce Now might provide a good alternative, we’ve got some bad news
Steam Deck controls close up
Steam Deck fans, you're in for a good one - AMD's FSR 3 frame generation is now available on Valve's handheld thanks to a new Decky plugin
NVIDIA GeForce NOW
Have RTX 5090 and 5080 stock rumors spooked PC gamers? Nvidia GeForce Now is facing high demand, with many plans now unavailable
Latest in News
Google Gemini Robotics
Gemini just got physical and you should prepare for a robot revolution
Lilo & Stitch Official Trailer
Stitch crashes into earth and steals our hearts with the first trailer for the live-action Lilo & Stitch
GTA 5
GTA Online publisher Take-Two is gunning for a black market that’s basically heaven for cheaters
Y2K cast looking shocked
Y2K has a streaming release date on Max, so you can witness the technology uprising at home
The Discovery+ homepage
Discovery+ just got a big update to its streaming app that makes it more like Max – here are 5 great new features to try
Two Android phones on a green and blue background showing Google Messages
Struggling with slow Google Messages photo transfers? Google says new update will make 'noticeable difference'