Grand Theft Auto 6's 'Extended Look' on Netflix is now live — follow all the big GTA gameplay reveals live as they happen
Our first official look at what's going down in Vice City — featuring confirmed PS5 gameplay capture
We are finally seeing what Grand Theft Auto 6 is like to actually play! All eyes are on Netflix for the Grand Theft Auto 6: An Extended Look presentation, which started at 3PM ET / 12PM PDT / 8PM BST / 9PM CEST, and contains footage captured directly from the game running on a PS5 console.
The video is exclusive to Netflix at first, but the good news is that it will appear on the Rockstar YouTube account afterwards — you'll just have to wait a little if you don't want to pay Netflix. If you have watched, we'd love to know what you think!
The video gave us our first official look at how GTA 6 plays, following multiple teaser trailers, including showing us the 'Bonnie & Clyde' relationship and swapping between Jason and Lucia.
The decision to post the video to Netflix for paying subscribers to watch first has proven controversial so far, though those who aren't Netflix users will still be able to watch it when it arrives on the official Rockstar Games YouTube channel later on.
Of course, lots of people already watched gameplay video of GTA 6 already, following the unprecedented leaks over the last week, seemingly of some kind of dev build. (The claimed leak of the actual game code online turned out to be 113GB of zeroes, and a small virus — unsurprisingly.)
When is the Grand Theft Auto 6 Extended Look coming to YouTube?
It will release on the Rockstar Games YouTube channel and Grand Theft Auto 6 website exactly six hours after its Netflix debut, which will be at 9PM ET / 6PM PDT / 2AM BST / 3AM CEST.
Blast from the past
This person is excited to see a little bit of GTA 4 return, and I don't blame them.
They brought back the top right weapon icons from gta 4 and im not mad at it!from r/GTA6unmoderated
Let's get some reaction from around the web
First up, someone spotted something in Jason's slo-mo section that I didn't spot, which is that it highlights kill or incapacitation spots.
Looks like Jason has an ability that lets him see kill shot zones (red) or incapacitate zones (yellow).from r/GTA6
Still thinking about this shot!
The city in the base jumping clip looks incredible…
What do you think?
Okay, it's been over half an hour since it went up, so I'm assuming you've all watched it yourselves. What do you think — are you more hyped for GTA 6 now? I've added a poll at the top of the page to vote in!
The light fantastic
The whole thing ends with a load of city and landscape showpieces, and the whole last section really shows off how impressive the lighting is. That's one of my big takeaways — it adds so much to the mood and immersion.
Lucia gets in a brawl with a guy and in order to escape, we need to… use… quicktime events. Wow, I didn't expect to see those! But it seemed like the player had a choice of options, which is kind of fun — using one of the options grabbed her discarded stiletto heel to jam in the guy's head, and she made a quip about it.
Oh, no sooner did I mention Max Payne than a slow-mo section enables Jason to shoot people who are just emerging from cover — it seems like it's more that the game drops it in as a cool option when it chooses, rather than you having control. But I love to see slow-motion!
Slick design
The whole thing finishes with Jason and Lucia visiting the opening of a fancy club, which is raided by armed goons. It leads to sequence of Jason using cover in the unfinished back areas or upper floors that feels like something between Max Payne and Die Hard.
It shows Jason clearing rooms, and then switching to a cinematic shot when he receives a text from Lucia downstairs saying there are more enemies, and the text exchange is used as the trigger to switch between them, and to provide you information as the player. It's very slick.
Solid hair
One thing I've noticed is that the hair is probably the weakest graphical element. It wobbles, but it looks pretty plasticky. It's understandable, there's got to be limits on what Rockstar can do give then amount of stuff going on in these shots — it's definitely the element that makes them feel less like people and more like dolls.
Camera trickery
It's not always obvious in motion, but there's a lot of 'camera' effects going on — blurred edges and depth-of-field, for example, all drawing your attention to the center of the action, and adding to the feeling of an actual movie camera being used. You can see the police car and buildings in the distance are sharper than other areas here.
The wheel
After that chase, they pull into a garage and burn the car — we get a look at the weapon wheel (and then some nice car-meets-fire effects).
A big police-chase shootout
There's a big police chase that really shows the in-car combat, including firing at helicopters. You can shoot out police cars' tires to stop them, and the crashes cause impressive environmental damage — again, super-cinematic.
There's a six-star wanted system, as predicted.
The switcheroo
There's a cool moment with the switching mechanic — the player leads Lucia to base jump off a skyscraper (very Just Cause) and while her parachute is deploying, the camera flashes and pulls into a bird's-eye view, then pans across the city, zooms and flashes into a building, and we're with Jason on a couch talking to a friend.
It's all about the connection
Other little details include the ability to open the car roof in a convertible, and for Jason and Lucia to hold hands at a party — it's clear they're really going for wanting you to feel the connection between these two.
They can also wear disguises, including different haircuts, which the promo images seemed to hint at.
You can drive fanboats, play basketball, SCUVA dive, canoe, jetski, and race cars in an actual racing circuit (I just had a horrible flashback to Mafia, oh no).
The non-fighty stuff
Jason and Lucia getting are ready for a party, and the cinematics are gorgeous — Lucia asks Jason which dress to wear, and you can tell Lucia to "hurry" when she's getting ready. You can open a fridge to browse food and drink, watch TV and flick through channels…
What we're seeing
Jason and Lucia are there to pick up druge for Boobie, but are forced to escape.
We're seeing plenty of gun gameplay, escaping a drug raid, pick-up weapons — it's very cinematic. As we go, we're cutting into some more trailer-y alternative shots, and then back to pure gameplay.
Instantly we can see an improved gun system and HUD from GTA 5.
Important update: there's a petting system
Confirmed: You Can Pet The Dog. (And also Scold the dog?? No, don't do that.)
We're just talking here about how it might not actually appear right on the hour… we'll see. After a lot of refreshing.
5 mins to go
And, perhaps appropriately, it looks like the big leaks are finished as we approach the actual event: apparently, 'Cyberleek' has made off with a few hundred grand from their memecoin, and people expect that to be it… and that kind of money-grab-and-escape always works out in the world of GTA, right?
Most people will have to wait
We've asked in our poll at the top whether people will be watching on Netflix or will wait for YouTube — currently, 60% say they'll watch on YouTube. That's still a lot of people hitting up Netflix, though! Hopefully it handles the demand better than some of its live sports events…
Share your thoughts!
I'd love to hear in the comments what you're hoping to see from the Extended Look! Do you want there to be some behind-the-scenes stuff or would you rather have 30 mins of pure gameplay? Do you want to see lots of snippets, or just one long mission?
The cast of characters
My guess is also that we'll get some kind of big "Here are the Vice City power players" character run-down — key crime bosses, friends of Jason and Lucia, antagonists and wildcards.
Getting deep
Incidentally, if there are deeper relationship mechanics to manage in this game, and if we have talking heads or some other kind of human presenter in the Extended Look, I expect that we'll hear about these systems. It's the kind of thing developers love to talk about, and you can only fill so much time with car and boat chases…
Racing line
There's a lot more talk of capturing Miami's culture in the Dazed article, but very little really about the meat of the game, or details of developing beyond capturing the spirit of a city.
The piece does say that the size of the company doubled since RDR2, and that the car handling team includes former race drivers, though…
Less cynical? I wouldn't bet on it…
When it comes to the fake-Miami world of the game, Rockstar said it couldn't just have a "cynical view and say, 'Well that’s weird, put it in the game'" — though it seems like it'll be full of esoteric cultural references, as hinted by the bit in the leaks where Cyberleek stole a truck with a flatbed full of gasoline that mirrors a bizarre real-life video.
But Rockstar told Dazed: "We have to bring a sense of discovery to the players too, not just repeat cliches that already exist."
Apparently, that meant digging deep into Miami culture, and it seems like Rockstar is hoping you'll be interesting in nuances of different neighborhoods and styles too.
"We were also really interested in how the hip-hop scene in Miami exists in house parties in Overtown, clubs like Booby Trap on the River, and then high-end places on South Beach where bottles can cost thousands of dollars. We needed characters who could take us through those worlds," says Rupert Humphries, senior vice president of narrative.
'Self-expression' — but is it any deeper than RDR2?
This is a similarly interesting note, if it can hit a deeper note. “We want to enable as much self-expression as possible,” Dazed quotes Nelson as saying, “without losing the essence of the characters.”
The example given in the article is this: "Food affects Jason and Lucia’s weight, while exercising visibly builds and tones their muscles. And, if you end up spending a long time away from your bed, on the run from police or on a multi-day bender, their features are going to pay the price for that as well."
The article compares it to similar elements of Red Dead Redemption 2. It kind of feels like a better fit for that game — disappearing off into the woods and to return as a haggard, hungry mountain man feels like something that changes a character; it's maybe less impactful to do the same thing at a '24/7' store.
However, the article also hints at "deep relationship mechanics"… but doesn't say what they'll look like, or how they'll contribute to the game's story.
Deeper characterization?
Here's a quote from Rob Nelson, head of development and co-studio head at Rockstar North: “The thing we love about this medium is the way these characters aren’t empty avatars that you can do whatever you want with... Their story becomes a journey you share with them.”
I've gotta say that my experience with GTA games is that I kind of have always found them to be pretty simple avatars — and it probably doesn't help that the only new GTA content we've had in years is GTA online, which isn't deep on story. So I wonder if we're going to see a big difference in how Jason and Lucia feel as protagonists, or if this will end up feeling like unrealized ambition from Rockstar.
A big interview
If you're looking for tidbits ahead of the Extended Look, there's an interview with several senior figures from Rockstar over at Dazed talking about what they're hoping to achieve with the game — some with more specific details to back it up, and some not. Let's get into some of the notable bits.
30 minutes seems right
There was a lot of speculation over how long the event would be — a BBC report claimed 30 minutes a while ago, but was met with some skepticism online, and then was removed from the report. But it turned out to be essentially right on the money, with Netflix now listing a 27-minute runtime.
I think that's probably a good length. There's an upper limit on how much is really worth showing us before launch — we want to get a good feel for the scale, the movement, the pace… but I want to mostly experience all this for myself when it comes out.
And equally, I don't want too much talking-head filler just to extend the length.
No Pro?
It's interesting that today's showcase will demo how it looks on PS5 rather than PS5 Pro. We know the Pro version will be enhanced, but not exactly how — this makes me wonder if it'll just be a higher rendering resolution rather than major lighting improvements or other elements that Rockstar might want to show off (though people are expecting some kind of superior Ray Tracing tech in the Pro version).
Or it might just be a mistake in Netflix's description, and it will be PS5 Pro. Maybe all will be made clear in the event…
Share your thoughts!
I'd love to hear in the comments what you're hoping to see from the Extended Look! Do you want there to be some behind-the-scenes stuff or would you rather 30 mins of pure gameplay? Do you want to see lots of snippets, or just one long mission?
Our first look — except it isn't
This is going to be our first official look at the game playing for real. I say 'official', because the last week has seen an unprecedented series of GTA 6 gameplay leaks from the mysterious 'Cyberleek'. There's been a lot of speculation over what platform those leaks are from (the consensus is that it's likely running on a PC) and exactly what the leaker had access to.
Welcome folks, we're just one hour from the big event!
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