Nvidia trailer reveals Fortnite is getting ray tracing, and it's weirdly stunning
Pointless? Possibly. Pretty? Definitely
If you’ve existed in the gaming community for at least a few years then chances are you’ll have an opinion on Fortnite. Whatever that may be, thanks to a new trailer from Nvidia we know the popular battle royal game will soon support ray tracing.
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Hitch a ride on the RTX Battle Bus! 🚌☀️Experience Fortnite in a new light with NVIDIA ray traced shadows, global illumination and ambient occlusion. Learn more about RTX, DLSS, and NVIDIA Reflex in Fortnite: https://t.co/EaARGIARxS pic.twitter.com/6We2hi9tFzNovember 2, 2020
It feels a tad wasted on a game that is known more for it’s cartoonish art style and ability to stoke viral dancing trends, but we have to admit that the before and after comparison shown in the Nvidia trailer is pretty pleasing.
Everything is going to see some attention from the DLSS support, including character models and buildings. Even the water effects (which were hardly known for any groundbreaking realism) are getting a visual facelift.
Popping style and graphics
At the time of posting this, there’s still not a huge amount of games that have confirmed support for ray tracing, but Fortnite’s staggering popularity doesn't make it an unusual choice. If anything, this bodes very well for the future of PC gaming regardless of style or theming, as it means not only graphical showcase games, such as Cyberpunk 2077, will benefit from the tech.
Overall, the graphical overhaul does have a pleasing ‘sparkle’ to what was already a visually interesting game. Any fans of the game hoping to enjoy the new look for the game will have to go hunting for a new Nvidia RTX 3000 series card of their own.
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Via GamesRadar
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Jess is a former TechRadar Computing writer, where she covered all aspects of Mac and PC hardware, including PC gaming and peripherals. She has been interviewed as an industry expert for the BBC, and while her educational background was in prosthetics and model-making, her true love is in tech and she has built numerous desktop computers over the last 10 years for gaming and content creation. Jess is now a journalist at The Verge.