Geoff Keighley was right – Xbox One X is going to cost $499 (£449, AU$649). That's according to Xbox Chief Phil Spencer who made the announcement on stage at Microsoft's keynote held during E3 2017.
That price is a bit higher than some expected – especially considering that Xbox One S will be dropping down to just $249 – but that's the final price for your Xbox One X bundle.
The console was fully unveiled at the keynote today and has a number of advantages over original Xbox One and Xbox One S consoles. It has a whopping 12GB of GDDR5 memory and 6 Teraflops of GPU processing power.
"All games on Xbox will run better on Xbox One X," Spencer told the audience at E3. And although the One X is Microsoft's most powerful system, it won't have any exclusives or require any new accessories. Everything that worked on the Xbox One will work on the Xbox One X.
I can now say with confidence Project Scorpio is $499. Unless something changes today, that is what will be announced.June 11, 2017
That being said, $499 is expensive. It might be a big mistake for Microsoft to choose such a high asking price for the new systems.
It's substantially more expensive than the Xbox One S and PS4 Pro, and Microsoft haven't really proven that the experience is that much better to warrant paying twice as much for a console.
At least Xbox One S is getting a price cut. So you won’t have to burn your entire paycheck on a new game console if you don’t want a native 4K system.
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E3 is the world's largest exhibition for the games industry, stuffed full of the latest and greatest games, consoles, and gaming hardware. TechRadar is reporting live from Los Angeles all week to bring you the very latest from the show floor. Head to our dedicated E3 2017 hub to see all the new releases, along with TechRadar's world-class analysis and buying advice about the next year in gaming.
Nick Pino is Managing Editor, TV and AV for TechRadar's sister site, Tom's Guide. Previously, he was the Senior Editor of Home Entertainment at TechRadar, covering TVs, headphones, speakers, video games, VR and streaming devices. He's also written for GamesRadar+, Official Xbox Magazine, PC Gamer and other outlets over the last decade, and he has a degree in computer science he's not using if anyone wants it.
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