AMD’s frame rate boosting Nvidia DLSS rival is coming to a load more games

Hitman 3 is getting FSR 2.0 soon
(Image credit: IO Interactive)

AMD’s FSR 2.0 (FidelityFX Super Resolution) frame rate boosting feature that uses temporal upscaling is coming to Hitman 3 and a bunch of other games in the not too distant future.

Team Red just published a blog post revealing five new games that’ll support FSR 2.0, which include Hitman 3 as mentioned, as well as Abyss World, Rescue Party: Live, Super People, and The Callisto Protocol.

AMD also reminded us of 11 other games which are going to get FSR 2.0 in the future, and that includes Microsoft Flight Simulator, Eve Online, and Forspoken (when it comes out later in the year – also this will be the first game to support DirectStorage, notably).

The full list of 16 games due to support FSR 2.0 is as follows:

  • Abyss World
  • Asterigos
  • Delysium
  • EVE Online
  • Forspoken
  • Grounded
  • Hitman 3
  • Microsoft Flight Simulator
  • NiShuiHan
  • Overprime
  • Perfect World Remake
  • Rescue Party: Live
  • Super People
  • Swordsman Remake
  • The Callisto Protocol
  • Unknown 9: Awakening

FSR 2.0 uses temporal upscaling, which makes it a major step up from FSR 1.0 that used spatial upscaling. The difference is that with temporal, FSR is drawing data to work its magic not just from the current frame in-game, but previous frames as well – just as Nvidia DLSS does – and this makes for a better upscaled image in terms of quality.


Analysis: Impressive progress, and FSR 1.0 games are still coming

With those 16 games inbound, and three titles already boasting the upscaling tech, that makes 19 games in total which have brought, or are bringing, FSR 2.0 on-board.

In case you missed it, the launch game with FSR 2.0 was Deathloop, and since then, we have witnessed the tech come to God of War and Farming Simulator 22. AMD also provided some new benchmarks for the latter games, showing for example that God of War at 4K ‘ultra’ settings on an RX 6950 XT hit 66 frames per second (fps) by default. That increased considerably to 96 fps with FSR 2.0 in performance mode, and 83 fps with FSR 2.0 in quality mode (for the best upscaled image quality, which looks very close to native 4K).

It's good to see FSR 2.0 making commendable progress in raw numbers, even if it’s fair to say that a sizeable chunk of the games getting on-board are more obscure affairs, there are still some definite big names in the mix.

What’s interesting to note is that support is still being announced for FSR 1.0 with some games, with AMD observes that this is because the developers in question began working on incorporating the tech some time ago. Those games getting FSR 1.0 include Arma Reforger, Assassin’s Creed Valhalla, Dolmen, Hitman 3, iRacing, Sniper Elite 5, The Elder Scrolls Online, and V Rising.

So yes, Hitman 3 is getting both FSR 1.0 and 2.0 support, giving folks the choice, with FSR 1.0 being less of a strain on GPUs – for inferior results, of course – but that means those with a lesser graphics card which is below the hardware recommendations for FSR 2.0 still have an option to fall back on for frame rate boosting.

Via Tom’s Hardware

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Darren is a freelancer writing news and features for TechRadar (and occasionally T3) across a broad range of computing topics including CPUs, GPUs, various other hardware, VPNs, antivirus and more. He has written about tech for the best part of three decades, and writes books in his spare time (his debut novel - 'I Know What You Did Last Supper' - was published by Hachette UK in 2013).