Streets of Rage 4 gets a release date – and there's a retro surprise for older fans
Grand upper!
Some of us may be stuck inside until at least the end of the month, but gamers will soon be able to hit the streets – figuratively speaking – when Streets of Rage 4 releases on April 30 for PS4, Xbox One, Nintendo Switch and PC. Oh, and Xbox Game Pass subscribers will get it on launch day for free.
Streets of Rage 4 co-developers Guard Crush Games and Lizardcube (makers of the fabulous Wonder Boy: The Dragon’s Trap) made the announcement alongside a new trailer, which reveals a first look at the game’s new Battle Mode.
Last seen in Streets of Rage 2 and 3, Battle Mode is where you can settle feuds with your friends – maybe you accidentally punched them in the face during the co-op campaign. And if the fourth iteration of Streets of Rage is anything like its predecessors, you’ll definitely smack each other about a bit – by accident, of course.
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Smells like nostalgia
The premise for Streets of Rage 4 is simple: fight your way through a city full of threatening goons as you attempt to clean up the streets. You can gang up with a friend or go it alone.
Gamers who played the original games on Sega Genesis will be delighted to hear that Streets of Rage 4 also brings back the timeless pixel-art characters from Streets of Rage 1 and 2, in all their retro-fighting glory. Your ears are in for a treat, too, as the widely-renowned, head-bobbing, electronic dance soundtracks return.
It’s been 25 long years since the last entry in the Streets of Rage series, but you can finally reunite with Axel, Blaze and the excellently-named Adam when the retro beat ‘em up sequel returns for the tempting price of $24.99.
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Adam was formerly TRG's Hardware Editor. A law graduate with an exceptional track record in content creation and online engagement, Adam has penned scintillating copy for various technology sites and also established his very own award-nominated video games website. He’s previously worked at Nintendo of Europe as a Content Marketing Editor and once played Halo 5: Guardians for over 51 hours for charity. He is now an editor at The Shortcut.